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AI Insights · Timothy · July 2021

Top 5 Golf Games on Android in Oceania: Q2 2021

Explore the performance of the top 5 golf games on Android in Oceania for Q2 2021, including metrics on weekly downloads, revenue, and active users.

Top 5 Golf Games on Android in Oceania: Q2 2021

In Q2 2021, the top 5 golf games on the Android platform in Oceania showcased varying trends in weekly downloads, revenue, and active users. Here's a closer look at how each app performed.

Golf Clash - Golfing Simulator from ELECTRONIC ARTS had a noteworthy quarter. Weekly revenue peaked at approximately $31.9K in the week of May 31. Downloads saw a decline early in the quarter, hitting a low of around 462 in the week of May 3, before gradually increasing to about 862 by the end of June. Weekly active users started at 14.9K and experienced a slight decline, ending the quarter at around 11.5K.

Golf Rival - Multiplayer Game by Zynga experienced fluctuations in its metrics. The highest weekly revenue was around $18.6K in early May. Downloads showed an upward trend towards the end of the quarter, reaching about 1.7K in the final week of June. Active users saw a general decline, starting at 5.6K and ending at approximately 6.2K.

Ultimate Golf! from Miniclip.com had a steady performance. Weekly revenue peaked at about $5.9K in the last week of June. Downloads were relatively stable, with a peak of 2.9K in mid-June. Active users increased significantly in mid-June, reaching around 12.4K before ending the quarter at approximately 9.9K.

WGT Golf by WGT showed consistent metrics throughout the quarter. Weekly revenue remained steady, peaking at around $3.5K in late April. Downloads were stable, peaking at about 1.1K in the third week of June. Active users saw a slight increase towards the end of the quarter, reaching approximately 3.7K.

Finally, Golf Battle from Miniclip.com had a mixed quarter. Weekly revenue peaked at around $3.1K in mid-May. Downloads were highest in early April at around 2.4K, with a slight increase towards the end of June. Active users remained relatively stable, ending the quarter at approximately 10.9K.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021